Wednesday 26 February 2020

Divinion 2.0.1


Hello guys. Here the new update, containing fixes for some issues plaguing last release of Divinion.

- Fixed a bug on a second floor of the Black Tower (if player initially refused to jump, game wouldn't progress on second attempt).
-Rebalanced actor initiative stats. Now at least some of early game fights won't end with enemy barriage right off the bat. To compensate, some mid-game (~lvl 10, so when game starts to get more forgivable) enemies got a slight stat boost.

Here are the download links: MEGA Mediafire


Saturday 15 February 2020

Divinion 2.0: Apex - release!



Hello again!

As promised with last State of the Game, I come to you with "final" version of Divinion. Forgive me for the delay; when I was writing my last post, the ending was already done, but changes made to overall stroyboard forced me to switch things a little. As a result, large chunk of final chapter had to be either redone or scrapped entirely.

To be clear, new content in Apex is not that long, at least compared to 1.0. However, 2.0 brings not only a new adventure, but also some changes to previous areas. First of all, early game enemies were made easier. On the other hand, some bosses have been tweaked to offer more resistance to more hardened parties. Crafting materials are a bit more abundant around the world. A few new conversations were added to fill some gaps within strory and lore. And of course, as per every update, armies of typos were mercilessly exterminated :)

Here's the download link for 2.0 I hope you'll enjoy the game!