Tuesday 19 January 2016

The Dark Lord Returns! 0.2.8 version released

Hello guys! I guess in owe you explanation after such long absence. I honestly didn't expect so many of you will play this modest game and even send me e-mails encouraging to continue development. Thank you!
Unfortunately, real life caught up with me. Late autumn, I had to spend some time in hospital, and when I finally left, games took back seat to other issues. However, my situation improved a bit after Christmas and here's a result: The Dark Lord Raises, version 0.28!
This isn't, however, major release: new version ends in same place as 0.27b. I wanted to focus on bugfixing and quality-of-life improvements that game desperately needed.
Those obviously wouldn't be possible without your feedback, for which I'm really grateful. I'd also like to address one issue that appeared repeatedly in comments: difficulty. Funny thing, as I returned after few months to the game to test it I also found myself struggling with my own game :) Therefore, I lowered stats of almost every enemy in the game, especially their offensive power, so that players won't have to rely on bugs to complete some levels. That doesn't mean however that game is not challenging anymore; careful management of resources and party members is still key to success.
Overall, I'd like you to enjoy new version. I also promise you that Renan's story will be continued – I just don't know how much time and effort I'll be able to spare in following months.


Catch new version of The Dark Lord Rises here: CLICK


Changelog 0.2.8
-Several mayor bugfixes, including wrong area transfers, unfinished dialogues and events repeating themselves
-Nerfed enemies all across the board, especially city guards in Avonlica.
-Characters now gain xp even when dead (as long they are in the party).
-Book of Thunders has been replaced with grimoire that offers healing spell
-Reworked several skills & states: Paladins, Chloe and Lavinia should be more useful in 0.28. Also, main character recieved new skill that makes mana management slightly easier.
-Added two noteworthy quests that didn't make it to 0.27: one in Avonlica (pre-portal), one in Kurshov (with a new H-scene)

-Many, many typos were hunted and exterminated mercilessly