Monday 8 April 2019

Divinion - 0.9.1


I think we've already established I'm pretty trendy guy. And what's the hottest trend in gaming industry? Of course, day one patches! So, here you go: patch 0.9.1 for Divinion! This is, of course, a testament to my dedication and work, not a result of shabby QA and lazy testing.

In all seriousness, I give my thanks to those who reported first bugs in the game.

Here's the download link. 

Changelog:

  • Fixed a bug which allowed players to exit Morgiana Lake prematurely (talk to guy with red hat to move the story along).
  • Added set of icons to weapons and armor (indicating wherever they are one- or two- handed, their attack element, and in case of armor - their class). This will work only in items acquired after upgrading to 0.9.1 build. 
  • Gems attached to staves now work properly. This will also only apply to gems acquired after upgrading to 0.9.1.
  • "Invisible" boundary on world map is now visible
  • Fixed invisible walls on Royal Square in Akerman (how did THIS elude me during testing is a mystery of ages).
  • Fixed a few typos

0.9.1 is obviously save-compatible with 0.9.0. Just move your saves (divinion/www/save) to a corresponding folder in a new build.

9 comments:

  1. I'm stuck in valdir castle after the sewer. what do i have to do after reading the dairy?

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  2. I can't move Reina after escape from the prison. I'm stuck between tree.

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  3. @Alyssa
    You need to use the mirror in the chapel and input proper number (hint - commander's diary). I'll make this part more obvious in 0.9.2.

    @kalebkk637
    I'll look at the issue when I get back home from work, but you can try speeding the scene by holding LMB. I think I know what's the problem there, and will fix it in the next build.

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    1. Alright thank you @Tjord, I like your game so much :)

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    2. I try to holding LMB but the result still same @Tjord

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  4. This comment has been removed by the author.

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  5. Great that you are back started with 9.1:
    I got Alan but not the 1000 exp reward for finding him therefore i´m back at the village with 2 lvl ones low health and think it will get really a problem moving forward but will try. A little strange i thought we start at the school but i will play it and find out ;)

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    1. Ok after the succubus i get the xp but the quest is already stated as solved when we arrive back before but after the succubus fight we get the completed text so it seems the trigger for the Quest don´t work as intended.

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    2. When we reenter upstairs Rudimentarius blocks the stairs and we can´t leave the school in the first town in Sunder. Also the Quest don´t trigger after talking with him so all that is shown is solved but now what next to solve it?

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